Hellguard
CapturableMythic Rift
Health (level 1)350
Damage (level 1)20
Attack speed0.75/s
Critical chance10%
Critical damage150%
Move speed1.6
Health and damage by level
At the levels it spawns at on Normal, and at level 70 on the harder difficulties. XP is per kill for a hero of the same level with no XP gain bonus.
| Health | Damage | Elite health | XP | |
|---|---|---|---|---|
| Level 65 | 104,581 | 1,083 | 313,743 | 2,590 |
| Level 66 | 110,856 | 1,116 | 332,568 | 2,625 |
| Level 67 | 117,507 | 1,149 | 352,522 | 2,660 |
| Level 68 | 124,557 | 1,183 | 373,673 | 2,695 |
| Nightmare | 489,836 | 1,695 | 1,469,509 | 4,148 |
| Inferno | 839,719 | 2,260 | 2,519,158 | 5,530 |
Any level, elite or Mythic Rift tier: enemy scaling tool.
Abilities1
Special drops1
These roll once for each enemy type in a cleared wave, not once per kill: a wave with six of them still rolls each line below a single time. They come on top of the wave's normal loot roll.
Where to find it
| Map | Level | Per wave | Share of waves |
|---|---|---|---|
| The Cinder Crown 1 | 65 | 2 | 50% |
| The Cinder Crown 2 | 66 | 3 | 67% |
| The Cinder Crown 3 | 67 | 3 | 50% |
| The Cinder Crown 4 | 68 | 3 | 40% |
| Mythic Rift · can roll as a large rift enemy | |||