Equipment
Equipment drops as a base item plus random affixes. The base fixes the slot, the art and (for legendaries) a power; the affixes come from the slot's pool below. Ranges for any item level are in the item roll calculator.
Weapon32
Primary pool: Strength, Dexterity, Intelligence, Damage, Critical Hit Damage, Attack Speed, Basic Attack Damage, Strong Attack Damage, Special Ability Bonus Damage, Physical Damage, Fire Damage, Cold Damage, Lightning Damage, Poison Damage, Arcane Damage, Damage vs Healthy, Damage vs Injured, Damage vs Slowed, Damage vs Immobilized, Damage vs Elite, Damage vs Bleeding, Damage vs Distant, Damage vs Poisoned, Damage Over Time, Damage vs Burned, Damage vs Vulnerable. Secondary: Life on Hit, Life on Kill, Mana on Kill. Up to 3 gem sockets.
Helm23
Primary pool: Strength, Dexterity, Intelligence, Max Health, Max Mana, Cooldown Reduction, Magic Resist, Dodge Chance, Bonus Armor, Lightning Damage Reduction, Arcane Damage Reduction. Secondary: Life Regeneration, Item Find, Gold Find, Health Potion Find, XP Gained. Up to 1 gem socket.
Shoulder19
Primary pool: Strength, Dexterity, Intelligence, Max Health, Magic Resist, Dodge Chance, Cooldown Reduction, Poison Damage Reduction, Fire Damage Reduction, Critical Damage Reduction, Thorns. Secondary: Life Regeneration, Bonus Move Speed.
Chest Armor22
Primary pool: Strength, Dexterity, Intelligence, Max Health, Magic Resist, Dodge Chance, Thorns, Bonus Armor, Bonus Health, Special Ability Bonus Damage, Damage vs Healthy, Damage vs Injured, Physical Damage Reduction, Cold Damage Reduction. Secondary: Life Regeneration, Life on Hit, Gold Find, Item Find, XP Gained. Up to 2 gem sockets.
Gloves18
Primary pool: Strength, Dexterity, Intelligence, Cooldown Reduction, Mana Cost Reduction, Max Mana, Critical Hit Chance, Damage, Critical Hit Damage, Attack Speed, Critical Damage Reduction, Magic Resist. Secondary: Gold Find, Item Find, Health Potion Find, Mana on Kill, XP Gained.
Belt15
Primary pool: Strength, Dexterity, Intelligence, Max Health, Dodge Chance, Magic Resist, Mana Cost Reduction, Bonus Potion Charges, Cooldown Reduction, Attack Speed, Thorns. Secondary: Health Potion Find, Life Regeneration, Mana on Kill, XP Gained.
Pants19
Primary pool: Strength, Dexterity, Intelligence, Max Health, Magic Resist, Dodge Chance, Thorns, Bonus Armor, Bonus Health, Poison Damage Reduction, Physical Damage Reduction. Secondary: Life Regeneration, Life on Hit, Gold Find, Item Find, XP Gained. Up to 2 gem sockets.
Boots15
Primary pool: Strength, Dexterity, Intelligence, Max Health, Magic Resist, Dodge Chance, Mana Cost Reduction, Cold Damage Reduction, Fire Damage Reduction, Critical Damage Reduction. Secondary: Health Potion Find, Bonus Move Speed, Life on Hit, Item Find, Gold Find.
Necklace17
Primary pool: Strength, Dexterity, Intelligence, Critical Hit Chance, Critical Hit Damage, Attack Speed, Cooldown Reduction, Magic Resist, Basic Attack Damage, Strong Attack Damage, Physical Damage, Fire Damage, Cold Damage, Lightning Damage, Poison Damage, Arcane Damage, Damage vs Healthy, Damage vs Injured, Damage vs Slowed, Damage vs Elite, Damage vs Vulnerable, Bonus Armor, Bonus All Damage. Secondary: Bonus Move Speed, Life on Hit, Item Find, XP Gained. Up to 1 gem socket.
Ring20
Primary pool: Strength, Dexterity, Intelligence, Critical Hit Chance, Critical Hit Damage, Attack Speed, Max Mana, Magic Resist, Damage vs Vulnerable, Physical Damage, Fire Damage, Cold Damage, Lightning Damage, Poison Damage, Arcane Damage, Bonus All Damage. Secondary: Life on Hit, Life on Kill, XP Gained, Item Find, Gold Find. Up to 1 gem socket.