Mythic Rift
The Mythic Rift is the endless endgame map. It needs Inferno, every enemy is level 70, and each run has a tier from 0 to 100: health climbs steeply with the tier while gold, XP and loot climb slowly. Only the boss wave drops items; the waves before it give gold and potion charges.
A run is 10 waves of 40–50 enemies, drawn from 4–6 enemy types picked for that run out of a pool of 37. Rift enemies ignore their normal stats: each has a size, and a small one starts from 30 health and 2 damage, a medium one from twice that and a large one from three times, before level 70 growth, Inferno and the tier multiply it. The boss is one of 20 bosses with a base of 5,000 health and 30 damage.
Each tier multiplies health by 1.16 and damage by 1.03 up to tier 50, then by 1.17 and 1.025. Gold rises by 2% and XP by 3% of base per tier, and item find by 1%. The boss also drops 0.5 more Soul Shards per tier, rounded, so a tier 100 boss gives 57 where tier 0 gives 7.
From tier 75 the boss gets a 15-minute timer. When it runs out the boss turns enraged: four times the attack speed and almost a billion extra damage per hit, which ends the run.
By tier
| Tier | Small enemy | Large enemy | Boss health | Boss damage | Gold | XP | Soul Shards | Legendary per roll |
|---|---|---|---|---|---|---|---|---|
| 1 | 83,492 | 250,476 | 13.92 million | 3,492 | ×1.72 | ×2.03 | 8 | 3.81% |
| 5 | 151,174 | 453,522 | 25.20 million | 3,930 | ×1.80 | ×2.15 | 10 | 3.87% |
| 10 | 317,517 | 952,551 | 52.92 million | 4,556 | ×1.90 | ×2.3 | 12 | 3.94% |
| 20 | 1.40 million | 4.20 million | 233.45 million | 6,123 | ×2.10 | ×2.6 | 17 | 4.08% |
| 30 | 6.18 million | 18.54 million | 1.03 billion | 8,228 | ×2.30 | ×2.9 | 22 | 4.2% |
| 40 | 27.26 million | 81.78 million | 4.54 billion | 11,058 | ×2.50 | ×3.2 | 27 | 4.3% |
| 50 | 120.25 million | 360.75 million | 20.04 billion | 14,861 | ×2.70 | ×3.5 | 32 | 4.4% |
| 60 | 578.02 million | 1.73 billion | 96.34 billion | 19,024 | ×2.90 | ×3.8 | 37 | 4.48% |
| 70 | 2.78 billion | 8.34 billion | 463.08 billion | 24,352 | ×3.10 | ×4.1 | 42 | 4.55% |
| 75 enrage | 6.09 billion | 18.27 billion | 1.02 trillion | 27,552 | ×3.20 | ×4.25 | 45 | 4.58% |
| 80 | 13.36 billion | 40.07 billion | 2.23 trillion | 31,172 | ×3.30 | ×4.4 | 47 | 4.61% |
| 90 | 64.20 billion | 192.59 billion | 10.70 trillion | 39,903 | ×3.50 | ×4.7 | 52 | 4.67% |
| 100 | 308.59 billion | 925.76 billion | 51.43 trillion | 51,079 | ×3.70 | ×5 | 57 | 4.71% |
Health and damage include level 70 growth and Inferno. Any tier, size and boss: enemy scaling tool.
Possible bosses20
Ancient Shellwarden
Tidewrath Crab King
Ancient Oak TreantEnemy pool37
Brinescale Serpentlarge
Stumplinsmall
Mutating Wolfmedium
Driftshell Hermit Crabsmall
Shoal Nagamedium
Reef Squidmedium
Venomous Spidersmall