DESKRAWL.TOOLS

Upgrade calculator

The blacksmith upgrades gear to +12. Success chances by target level: +1 100%, +2 100%, +3 100%, +4 100%, +5 75%, +6 50%, +7 40%, +8 30%, +9 20%, +10 10%, +11 100%, +12 100%. Gold is item level × 4 × the target level squared (doubled for ancients), and the materials scale with the square too. The blacksmith panel takes a freshly rolled item of your choice and upgrades it at the real odds, showing which stats each level raises. The upgrading guide covers when it is worth it.

+0 to +12, step by step
StepChanceGold per tryMaterials per tryTries for 90%
+0 → +1100%2,8001
+1 → +2100%11,2001
+2 → +3100%25,2001
+3 → +4100%44,8001
+4 → +575%70,0002
+5 → +650%100,8004
+6 → +740%137,2005
+7 → +830%179,2007
+8 → +920%226,80011
+9 → +1010%280,00022
+10 → +11100%2,000,0001
+11 → +12100%4,000,0001

A failed attempt still spends the gold and materials but never lowers the item's level.

Success: 100%
Next Level (+1):
Recipe
Upgrade
2,800
x 3
x 2
x 1
Expected total
11,253,267

On average, counting the failed tries: each step's cost divided by its success chance.

Stats at +12
Weapon speed+25%
Weapon damage+25%
Primary affix 1+25%
Primary affix 2+25%
Primary affix 3+25%
Primary affix 4+25%
Secondary affix 1+20%

Each level to +10 adds 5% of the rolled value to two modifiers in turn, starting with the implicit stats; +11 and +12 add 5% to all of them.

Adding a socket

Each extra socket, up to 3, costs 280,000 gold and always works: