Heroes
Each hero has a primary stat that their gear rolls toward, 14 abilities unlocked by level, and a talent tree of 40 to 46 talents.
Warrior
A frontline bruiser who detonates massive burst damage up close. Defensive skills turn aside whatever the horde throws back.
Primary stat: Strength · starts with Woodsman's Hatchet · 40 talents
Hunter
A ranged specialist who pours out rapid fire from across the field. Traps and poisons wear down whatever survives the volley.
Primary stat: Dexterity · starts with Simple Wooden Bow · 40 talents
Sorcerer
A ranged caster who bends the elements to their will. Fire to burn. Frost to slow. Lightning to arc between foes.
Primary stat: Intelligence · starts with Hooked Bronze Staff · 41 talents
Monk
A hand to hand martial artist who recovers fast and rarely stops moving. Holy lightning runs through every strike.
Primary stat: Dexterity · starts with Leather-Wrapped Quarterstaff · 41 talents























































