Buckled Travel Boots
Uncommon Boots
Primary
2 random affixes from 10
228
- Type
- Boots
- Rarity
- Uncommon
- Heroes
- All
- Sells for
- 228 gold at item level 700
- Upgradable
- Yes, to +12
- Internal id
UncommonBoots4
Buckled Travel Boots
UncommonBoots
How it drops
Loot is rolled once per wave, when its last enemy dies, at that enemy's level. If the roll lands on uncommon, every slot with an eligible base is equally likely (Back is 7% as likely as the others), then a base is picked evenly within the slot. Buckled Travel Boots is eligible from enemy level 1. Item level on Normal is 10 × (level − 1) to 10 × level + 9; on Nightmare and Inferno every enemy is level 70 and item level becomes 700 plus the map's level (× 2 on Inferno).
Possible affixes
Uncommon items roll 2 primary affixes, drawn without repeats from the pool after removing stats your hero cannot roll; armor pieces also always roll Armor on top. Ranges below are the game's roll formula at each item level; try any level in the item roll calculator.
| Affix | ilvl 100 | ilvl 300 | ilvl 500 | ilvl 700 |
|---|---|---|---|---|
| Armor Always | 60–81 | 179–241 | 298–402 | 416–563 |
| Strength Primary · Warrior only | 6–8 | 18–24 | 30–40 | 42–56 |
| Dexterity Primary · Hunter, Monk only | 6–8 | 18–24 | 30–40 | 42–56 |
| Intelligence Primary · Sorcerer only | 6–8 | 18–24 | 30–40 | 42–56 |
| Max Health Primary | 54–72 | 161–217 | 268–362 | 375–507 |
| Magic Resist Primary | 60–81 | 179–241 | 298–402 | 416–563 |
| Dodge Chance Primary | 0.6%–0.8% | 1.8%–2.4% | 3%–4% | 4.2%–5.6% |
| Mana Cost Reduction Primary | 1.2%–1.6% | 3.6%–4.8% | 5.9%–8% | 8.3%–11.3% |
| Cold Damage Reduction Primary | 1.2%–1.6% | 3.6%–4.8% | 5.9%–8% | 8.3%–11.3% |
| Fire Damage Reduction Primary | 1.2%–1.6% | 3.6%–4.8% | 5.9%–8% | 8.3%–11.3% |
| Critical Damage Reduction Primary | 2.4%–3.2% | 7.1%–9.7% | 11.9%–16.1% | 16.7%–22.5% |
| Health Potion Find Secondary | 2.4%–3.2% | 7.1%–9.7% | 11.9%–16.1% | 16.7%–22.5% |
| Bonus Move Speed Secondary | 1.2%–1.6% | 3.6%–4.8% | 5.9%–8% | 8.3%–11.3% |
| Life on Hit Secondary | 2–3 | 7–10 | 12–16 | 17–23 |
| Item Find Secondary | 2.4%–3.2% | 7.1%–9.7% | 11.9%–16.1% | 16.7%–22.5% |
| Gold Find Secondary | 2.4%–3.2% | 7.1%–9.7% | 11.9%–16.1% | 16.7%–22.5% |