DESKRAWL.TOOLS

Rune sets

Each set has six runes. Equipping more pieces of one set unlocks its bonuses at 2, 4 and 6.

Warrior

Strong Shield of the Atheron

Rune of Atheron's Shield (I)Rune of Atheron's Shield (II)Rune of Atheron's Shield (III)Rune of Atheron's Shield (IV)Rune of Atheron's Shield (V)Rune of Atheron's Shield (VI)
2 pieces: +10% Critical Hit Chance.
4 pieces: Critical Hit heals 5% of Max Health.
6 pieces: Rage Shield provides an additional 20% Critical Hit Chance and 50% Critical Hit Damage.

Eye of the Storm

Eye of the Storm Rune (I)Eye of the Storm Rune (II)Eye of the Storm Rune (III)Eye of the Storm Rune (IV)Eye of the Storm Rune (V)Eye of the Storm Rune (VI)
2 pieces: +50% Physical Damage.
4 pieces: Whirlwind strikes and spins 25% faster and lasts 3 seconds longer.
6 pieces: While channeling Whirlwind, all Special abilities can be cast in addition to Warcry abilities.

Weight of the Mountain

Weight of the Mountain Rune (I)Weight of the Mountain Rune (II)Weight of the Mountain Rune (III)Weight of the Mountain Rune (IV)Weight of the Mountain Rune (V)Weight of the Mountain Rune (VI)
2 pieces: +100% Special Ability Damage.
4 pieces: Each Basic Attack cast reduces Earthstrike's cooldown by 0.8 seconds.
6 pieces: When a Stun you inflicted ends, the enemy is left Fractured for 8 seconds, taking +250% Critical Hit Damage from you.

Harvest Moon

Harvest Moon Rune (I)Harvest Moon Rune (II)Harvest Moon Rune (III)Harvest Moon Rune (IV)Harvest Moon Rune (V)Harvest Moon Rune (VI)
2 pieces: +50% Strong Attack Damage.
4 pieces: Each enemy struck by Half Moon Slash grants a stack of Crescent Momentum for 3 seconds, up to 20 stacks. Each stack grants +1 Mana Regeneration and +1% Critical Hit Chance.
6 pieces: Half Moon Slash's blades no longer fly past. They hunt the enemies around where you aimed for 3 seconds.

Sorcerer

Infernal Covenant

Infernal Covenant Rune (I)Infernal Covenant Rune (II)Infernal Covenant Rune (III)Infernal Covenant Rune (IV)Infernal Covenant Rune (V)Infernal Covenant Rune (VI)
2 pieces: +65% Damage to Burning enemies.
4 pieces: Fire Elemental gains Pyroblast as an additional ability.
6 pieces: Fire Elemental gains Fire Meteor as an additional ability.

Frozen Barrage

Frozen Barrage Rune (I)Frozen Barrage Rune (II)Frozen Barrage Rune (III)Frozen Barrage Rune (IV)Frozen Barrage Rune (V)Frozen Barrage Rune (VI)
2 pieces: +65% Damage to Slowed enemies.
4 pieces: +60% Attack Speed. Ice Shards also applies Chill.
6 pieces: Ice Shards fires 4 additional projectiles. Each projectile can pierce through 1 target.

Stormcaller

Stormcaller Rune (I)Stormcaller Rune (II)Stormcaller Rune (III)Stormcaller Rune (IV)Stormcaller Rune (V)Stormcaller Rune (VI)
2 pieces: +50% Lightning Damage.
4 pieces: Each Lightning Storm strike deals splash damage.
6 pieces: Each Lightning Storm strike creates a Lightning Ball that pulses 3 times at 0.75-second intervals, each dealing 75% weapon damage as Lightning damage in a small radius.

Hunter

Trapper's Legacy

Trapper's Legacy ITrapper's Legacy IITrapper's Legacy IIITrapper's Legacy IVTrapper's Legacy VTrapper's Legacy VI
2 pieces: Direct damage from traps increased by 60%.
4 pieces: Enemies hit by your traps receive your Death Mark for 3.5 seconds, granting you +30% Critical Chance against them.
6 pieces: Traps can be retriggered 3 additional times.

Deadeye's Resolve

Deadeye's Resolve IDeadeye's Resolve IIDeadeye's Resolve IIIDeadeye's Resolve IVDeadeye's Resolve VDeadeye's Resolve VI
2 pieces: Physical damage increased by 50%.
4 pieces: While channeling Rapid Fire, gain 25% damage reduction.
6 pieces: Your deadeye focus sharpens. Rapid Fire shoots 30% faster, deals double damage, and its arrows now pierce up to 3 targets.

Venomfang

Venomfang IVenomfang IIVenomfang IIIVenomfang IVVenomfang VVenomfang VI
2 pieces: Damage against poisoned enemies increased by 70%.
4 pieces: Applying poison reduces the target's movement speed by 25% and attack speed by 20% for 5 seconds. Reapplying poison refreshes the slow.
6 pieces: Casting Poison Shot has a 50% chance to launch an arcing venom projectile that deals 420% weapon damage as Poison in a small area and applies 2 stacks of poison to all enemies hit.

Monk

Hundred Hands

Hundred Hands Rune (I)Hundred Hands Rune (II)Hundred Hands Rune (III)Hundred Hands Rune (IV)Hundred Hands Rune (V)Hundred Hands Rune (VI)
2 pieces: +100% Basic Attack Damage.
4 pieces: Each stack of Furious Fist also grants +3% Physical Damage, up to +60% at 20 stacks.
6 pieces: Your Furious Fist has a 25% chance to unleash Golden Palms for free, without knockback. These Golden Palms inflict Dazed and deal 0.5% more damage per point of current Mana.

Wheel of Nine Heavens

Wheel of Nine Heavens Rune (I)Wheel of Nine Heavens Rune (II)Wheel of Nine Heavens Rune (III)Wheel of Nine Heavens Rune (IV)Wheel of Nine Heavens Rune (V)Wheel of Nine Heavens Rune (VI)
2 pieces: +100% Special Ability Damage.
4 pieces: Sacred Orbs conjures one additional orb.
6 pieces: When a Sacred Orb's time runs out it no longer fades. It breaks orbit, streaks to the nearest enemy and bursts for 300% weapon damage as Lightning damage in a 3m radius.

Serpent's Tongue

Serpent's Tongue Rune (I)Serpent's Tongue Rune (II)Serpent's Tongue Rune (III)Serpent's Tongue Rune (IV)Serpent's Tongue Rune (V)Serpent's Tongue Rune (VI)
2 pieces: +50% Strong Attack Damage.
4 pieces: Piercing Lunge costs half as much Mana.
6 pieces: Piercing Lunge's airflow pierces through enemies behind the target, inflicting Vulnerable. Each cast also reduces the remaining cooldown of a random Special ability by 1 second.