Sorcerer talent tree
Hover a talent for its text. Values shown are at rank 1 in the tree and for every rank in the list below. Open this tree in the planner.
First row

+5 Intelligence
At rank 10: +50 Intelligence

+3% Basic Attack Critical Hit Chance.
At rank 6: +15% Basic Attack Critical Hit Chance.

Gain 35 Armor and increase your total Armor by 3%.
At rank 8: Gain 280 Armor and increase your total Armor by 24%.

+6% Basic Attack Range.
At rank 6: +36% Basic Attack Range.

+4 Max Mana
At rank 8: +32 Max Mana
Row at 5 points

+5% Fire Damage. +4% Magic Resist.
At rank 8: +40% Fire Damage. +32% Magic Resist.

Basic Attack generates +1 Mana.
At rank 6: Basic Attack generates +6 Mana.

+7% Cold Damage
At rank 10: +70% Cold Damage

+4% Lightning Damage. +3% Damage to Elite enemies.
At rank 10: +40% Lightning Damage. +30% Damage to Elite enemies.

+1 Mana Regen
At rank 6: +6 Mana Regen
Capstone Talent I (10 points)
Pick one. Points move with you if you swap capstones later, for a gold fee.

Casting a Special Ability increases Basic Attack damage by 40% for 5s.

Gain 10% increased Armor. Melee attackers have a 100% chance to receive Chill for 4s.

Lightning Storm has a 15% chance to apply Short Stun to enemies it hits for 1s.
Changes Lightning Storm
Row at 15 points

+20% Flame Breath Critical Hit Damage.
At rank 6: +120% Flame Breath Critical Hit Damage.
Changes Flame Breath

Fire Elemental attacks 15% faster.
At rank 6: Fire Elemental attacks 90% faster.
Changes Fire Elemental

Reduces the cooldown of Frost abilities by 4%.
At rank 6: Reduces the cooldown of Frost abilities by 24%.

Your Chill is 6% more potent, slowing enemies more and lasting longer.
At rank 8: Your Chill is 48% more potent, slowing enemies more and lasting longer.

+2% Armor. Melee attackers have a 4% chance to grant you 5 Mana.
At rank 8: +16% Armor. Melee attackers have a 32% chance to grant you 5 Mana.
Row at 20 points

5% of your Max Mana is added to Intelligence.
At rank 8: 40% of your Max Mana is added to Intelligence.

+12% Damage to Burning targets
At rank 8: +96% Damage to Burning targets

+4% Ice Meteor Mana Cost reduction.
At rank 8: +32% Ice Meteor Mana Cost reduction.
Changes Ice Meteor

+10% Ice Shards Damage.
At rank 8: +80% Ice Shards Damage.
Changes Ice Shards

Gain +12% Critical Hit Damage to Lightning Abilities and +3% Lightning Damage Reduction.
At rank 8: Gain +96% Critical Hit Damage to Lightning Abilities and +24% Lightning Damage Reduction.
Capstone Talent II (30 points)
Pick one. Points move with you if you swap capstones later, for a gold fee.

Critical Hits have a 100% chance to apply Burn to the victim.

Lightning abilities have a 100% chance to apply Electrostatic to enemies they hit.
Row at 40 points

Fire Meteor deals +8% Damage but has a 5% longer Cooldown.
At rank 8: Fire Meteor deals +64% Damage but has a 40% longer Cooldown.
Changes Fire Meteor


Frozen applied by you lasts 8% longer.
At rank 6: Frozen applied by you lasts 48% longer.

Restore 5% of your maximum Health every second during Ice Block.
At rank 5: Restore 25% of your maximum Health every second during Ice Block.

+2 Mana Gain from Electrocute.
At rank 6: +12 Mana Gain from Electrocute.
Changes Electrocute
Row at 50 points

Flame Lightning deals +6% damage to enemies affected by Burn and +6% damage per stack of Electrostatic on the enemy. Both bonuses apply when the enemy has both effects.
At rank 8: Flame Lightning deals +48% damage to enemies affected by Burn and +48% damage per stack of Electrostatic on the enemy. Both bonuses apply when the enemy has both effects.
Changes Flame Lightning

While Flame Aura is active, gain +10% Armor and Magic Resist.
At rank 8: While Flame Aura is active, gain +80% Armor and Magic Resist.

Frost Beam's length and width are increased by 10%.
At rank 5: Frost Beam's length and width are increased by 50%.
Changes Frost Beam

When an enemy affected by Electrostatic dies, it has a 20% chance to apply Electrostatic to enemies within 1.
At rank 5: When an enemy affected by Electrostatic dies, it has a 100% chance to apply Electrostatic to enemies within 1.

Lightning Cloud's ground effect lasts 10% longer.
At rank 8: Lightning Cloud's ground effect lasts 80% longer.
Changes Lightning Cloud
Capstone Talent III (60 points)
Pick one. Points move with you if you swap capstones later, for a gold fee.

Every 4 casts of Strong Attack apply Vulnerable to targets hit. +150% damage against Vulnerable enemies.

When you kill an enemy affected by Burn, there is a 50% chance to trigger a fiery explosion, dealing 300% weapon damage to nearby enemies.

+50% Critical Hit Chance and +250% Critical Hit Damage against Frozen enemies.


