DESKRAWL.TOOLS
Knotted Cloth Sash
Common Belt
Primary
1 random affix from 11
175
Type
Belt
Rarity
Common
Heroes
All
Sells for
175 gold at item level 700
Upgradable
Yes, to +12
Internal id
CommonBelt4

Knotted Cloth Sash

CommonBelt

How it drops

Loot is rolled once per wave, when its last enemy dies, at that enemy's level. If the roll lands on common, every slot with an eligible base is equally likely (Back is 7% as likely as the others), then a base is picked evenly within the slot. Knotted Cloth Sash is eligible from enemy level 1. Item level on Normal is 10 × (level − 1) to 10 × level + 9; on Nightmare and Inferno every enemy is level 70 and item level becomes 700 plus the map's level (× 2 on Inferno).

Possible affixes

Common items roll 1 primary affix, drawn without repeats from the pool after removing stats your hero cannot roll. Ranges below are the game's roll formula at each item level; try any level in the item roll calculator.

Affixilvl 100ilvl 300ilvl 500ilvl 700
Strength Primary · Warrior only5–715–2126–3536–48
Dexterity Primary · Hunter, Monk only5–715–2126–3536–48
Intelligence Primary · Sorcerer only5–715–2126–3536–48
Max Health Primary46–62138–186230–311321–435
Dodge Chance Primary0.5%–0.7%1.5%–2.1%2.6%–3.4%3.6%–4.8%
Magic Resist Primary51–69153–207255–345357–483
Mana Cost Reduction Primary1%–1.4%3.1%–4.1%5.1%–6.9%7.1%–9.7%
Bonus Potion Charges Primary1–11–11–11–1
Cooldown Reduction Primary1%–1.4%3.1%–4.1%5.1%–6.9%7.1%–9.7%
Attack Speed Primary1.5%–2.1%4.6%–6.2%7.7%–10.4%10.7%–14.5%
Thorns Primary10–1431–4151–6971–97
Health Potion Find Secondary2%–2.8%6.1%–8.3%10.2%–13.8%14.3%–19.3%
Life Regeneration Secondary2–36–810–1414–19
Mana on Kill Secondary1–13–45–77–10
XP Gained Secondary2%–2.8%6.1%–8.3%10.2%–13.8%14.3%–19.3%

Salvage

Iron Ore: 1 + 0.02 × item levelalways
Soul Shard: 1 + 0.003 × item level10%

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