DESKRAWL.TOOLS
Unstoppable Gauntlets
Legendary Gloves
Primary
4 random affixes from 12
Secondary
1 random affix from 5
Each Ability hit grants 1% Armor for 5 seconds. (Max 100 stacks)
333
Type
Gloves
Rarity
Legendary
Heroes
All
Sells for
333 gold at item level 700
Upgradable
Yes, to +12
Internal id
LegendaryGloves2

Unstoppable Gauntlets

LegendaryGloves

Legendary power: Each Ability hit grants 1% Armor for 5 seconds. (Max 100 stacks)

How to get it1

0.5%

How it drops

Loot is rolled once per wave, when its last enemy dies, at that enemy's level. If the roll lands on legendary, every slot with an eligible base is equally likely (Back is 7% as likely as the others), then a base is picked evenly within the slot. Unstoppable Gauntlets is eligible from enemy level 1. Item level on Normal is 10 × (level − 1) to 10 × level + 9; on Nightmare and Inferno every enemy is level 70 and item level becomes 700 plus the map's level (× 2 on Inferno).

Possible affixes

Legendary items roll 4 primary and 1 secondary affixes, drawn without repeats from the pool after removing stats your hero cannot roll; armor pieces also always roll Armor on top. Ranges below are the game's roll formula at each item level; try any level in the item roll calculator.

Affixilvl 100ilvl 300ilvl 500ilvl 700
Armor Always68–92204–276340–460476–644
Strength Primary · Warrior only7–920–2834–4648–64
Dexterity Primary · Hunter, Monk only7–920–2834–4648–64
Intelligence Primary · Sorcerer only7–920–2834–4648–64
Cooldown Reduction Primary1.4%–1.8%4.1%–5.5%6.8%–9.2%9.5%–12.9%
Mana Cost Reduction Primary1.4%–1.8%4.1%–5.5%6.8%–9.2%9.5%–12.9%
Max Mana Primary7–920–2834–4648–64
Critical Hit Chance Primary1.1%–1.5%3.3%–4.4%5.4%–7.4%7.6%–10.3%
Damage Primary4–612–1720–2829–39
Critical Hit Damage Primary8.2%–11%24.5%–33.1%40.8%–55.2%57.1%–77.3%
Attack Speed Primary2%–2.8%6.1%–8.3%10.2%–13.8%14.3%–19.3%
Critical Damage Reduction Primary2.7%–3.7%8.2%–11%13.6%–18.4%19%–25.8%
Magic Resist Primary68–92204–276340–460476–644
Gold Find Secondary2.7%–3.7%8.2%–11%13.6%–18.4%19%–25.8%
Item Find Secondary2.7%–3.7%8.2%–11%13.6%–18.4%19%–25.8%
Health Potion Find Secondary2.7%–3.7%8.2%–11%13.6%–18.4%19%–25.8%
Mana on Kill Secondary1–24–67–910–13
XP Gained Secondary2.7%–3.7%8.2%–11%13.6%–18.4%19%–25.8%

Salvage

Gold Ore: 10 + 0.05 × item levelalways
Earth Essence: 5 + 0.025 × item levelalways
Soul Shard: 2 + 0.02 × item level70%

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