- Type
- Gloves
- Rarity
- Rare
- Heroes
- All
- Sells for
- 280 gold at item level 700
- Upgradable
- Yes, to +12
- Internal id
RareGloves4
Gilded Guardian Gauntlets
How it drops
Loot is rolled once per wave, when its last enemy dies, at that enemy's level. If the roll lands on rare, every slot with an eligible base is equally likely (Back is 7% as likely as the others), then a base is picked evenly within the slot. Gilded Guardian Gauntlets is eligible from enemy level 1. Item level on Normal is 10 × (level − 1) to 10 × level + 9; on Nightmare and Inferno every enemy is level 70 and item level becomes 700 plus the map's level (× 2 on Inferno).
Possible affixes
Rare items roll 3 primary and 1 secondary affixes, drawn without repeats from the pool after removing stats your hero cannot roll; armor pieces also always roll Armor on top. Ranges below are the game's roll formula at each item level; try any level in the item roll calculator.
| Affix | ilvl 100 | ilvl 300 | ilvl 500 | ilvl 700 |
|---|---|---|---|---|
| Armor Always | 64–86 | 191–259 | 319–431 | 446–604 |
| Strength Primary · Warrior only | 6–9 | 19–26 | 32–43 | 45–60 |
| Dexterity Primary · Hunter, Monk only | 6–9 | 19–26 | 32–43 | 45–60 |
| Intelligence Primary · Sorcerer only | 6–9 | 19–26 | 32–43 | 45–60 |
| Cooldown Reduction Primary | 1.3%–1.7% | 3.8%–5.2% | 6.4%–8.6% | 8.9%–12.1% |
| Mana Cost Reduction Primary | 1.3%–1.7% | 3.8%–5.2% | 6.4%–8.6% | 8.9%–12.1% |
| Max Mana Primary | 6–9 | 19–26 | 32–43 | 45–60 |
| Critical Hit Chance Primary | 1%–1.4% | 3.1%–4.1% | 5.1%–6.9% | 7.1%–9.7% |
| Damage Primary | 4–5 | 11–16 | 19–26 | 27–36 |
| Critical Hit Damage Primary | 7.7%–10.4% | 23%–31.1% | 38.2%–51.8% | 53.6%–72.4% |
| Attack Speed Primary | 1.9%–2.6% | 5.7%–7.8% | 9.6%–12.9% | 13.4%–18.1% |
| Critical Damage Reduction Primary | 2.6%–3.4% | 7.7%–10.4% | 12.8%–17.3% | 17.9%–24.2% |
| Magic Resist Primary | 64–86 | 191–259 | 319–431 | 446–604 |
| Gold Find Secondary | 2.6%–3.4% | 7.7%–10.4% | 12.8%–17.3% | 17.9%–24.2% |
| Item Find Secondary | 2.6%–3.4% | 7.7%–10.4% | 12.8%–17.3% | 17.9%–24.2% |
| Health Potion Find Secondary | 2.6%–3.4% | 7.7%–10.4% | 12.8%–17.3% | 17.9%–24.2% |
| Mana on Kill Secondary | 1–2 | 4–5 | 6–9 | 9–12 |
| XP Gained Secondary | 2.6%–3.4% | 7.7%–10.4% | 12.8%–17.3% | 17.9%–24.2% |